Stars vs. Ratings

Individual Performance vs. Collective Sector Strength.


To understand how a match works in Hattrick, it is vital to differentiate between individual performance (stars) and collective performance (ratings), as the game engine only uses the latter to calculate the result.

Stars: Individual Performance

What they measure: They exclusively indicate how an individual player performed in a specific position and match.

Utility: A useful tool to compare players within your squad in the same position to see who contributes more.

Critical Limitations

They do not measure the team's actual strength or predict the result. The engine completely ignores them when calculating goals.

Invisible data: They do not reflect collective penalties such as central overcrowding.

Ratings: The Engine

What they measure: They are the sum of all players' contributions to each sector of the field (defence, midfield, and attack).

True importance: These are what the Hattrick engine uses to decide what happens every minute.

Precision (Sub-levels)

Ratings are divided into levels and four sub-levels (very low, low, high, and very high). This lets you know if a "solid" is nearly excellent or nearly passable.

Reflect tactics: They show the effects of individual orders, team attitude, and stamina/fatigue.

Key Differences Summary
Feature Stars ⭐ Ratings 📊
Focus Individual (Player) Collective (Sector)
Match Calculation Not used Simulator Basis
Sub-levels None 4 per level
Penalties Not shown Included
Best Use Choose best player Plan tactics

Strategic Tip

To win, always focus on improving your sector ratings (especially midfield) and ignore the star total, as stars are only a visual representation that can lead to misleading conclusions about your squad's actual strength.

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Match Orders Configuration

The tactical document: roles, positions, and team management.

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Weather

Economic impact and special performance events.